Archive for May, 2007
remember
May 3rd, 2007 Posted 4:41 am

This painting was the inspiration for the thesis I wrote in 2006. It is a depiction of a vivid dream I had when I was five years old.
Filed under: tina illustrates
kissable elvis lips
May 6th, 2007 Posted 2:09 am

This is my first painting with Corel Painter X, I am very impressed with the program, and I’m still trying to figure out all of its power.
Filed under: tina illustrates
mojo in all his fuzzy glory
May 17th, 2007 Posted 5:23 pm


Filed under: photos
using textures effectively
May 20th, 2007 Posted 5:14 am
You want a matured and completed look to your illustration, but there’s something missing. I find this problem in a lot of illustrations created purely in Photoshop, everything still looks too smooth and sterile. Often, adding a simple paper texture layer will do the trick. Natural looking textures bring harmony to finish up your illustration. We’ll look at the texture application in my Tattoo illustration as an example.
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- Tools:
- Adobe Photoshop (CS or higher)
- Downloaded or scanned old paper texture (high res.)
- Nearly completed illustration
Open your nearly completed illustration in Photoshop. Open your preferred texture file and place it onto your illustration as a new layer.
Oh, you don’t have a texture you want to use? Okay, let’s backtrack for a minute. Here are your options:
- Take high resolution photographs of textures you like
- Scan in (at high res.) flat textures
- Create your own texture in Photoshop (I don’t do this, but it can be done)
- Or the
lazyeasy fix, search and download (ahhh, the power of Google)
I will make it even easier for you, with some links to start you off right: mayang.com/textures, and texturewarehouse.com. (remember to give credit when required)
Here is the paper I used.
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You can mess with the blending properties, you can add more texture layers, feel free to experiment.
The first frame has no textures, the second frame has the one layer of texture at 30%, and the third has the second texture layer at 50%. I am always pleasantly surprised by the huge difference only a simple texture can make.
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Tags: art, design, illustration, textures, tutorial
Filed under: art & design tutorials
signs of natural life
May 21st, 2007 Posted 1:55 am

Filed under: tina illustrates
wood engraving effect
May 23rd, 2007 Posted 4:01 am
Engraving into surfaces can be easily achieved with a few simple steps, mainly, the Layer Styles properties in Photoshop.
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- Tools:
- Adobe Photoshop (CS or higher)
- An image with a surface that needs engraving
- Text, a shape, or an object image you want to engrave
Open your surface image in Photoshop, make sure your layers pallet is visible.

In the Styles, Blending Options:
- Check Inner Shadow and click the words Inner Shadow to bring up the menu for it.
- Set the Blend Mode to multiply, select a dark color that works with your image. Set the opacity at 75%. I chose an angle of 48 with a check by Use Global Lighting. My distance is at 1px, 0% choke, and size of 1px, the contour is linear, no check by Anti-aliased, and no noise.


- I have set an Outer Glow as well. My setting are at Screen for blend mode, 12% opacity, no noise, a light color swatch, Softer, 8% spread, size of 10px, Contour of sawtooth1, no anti-aliased, range of 41%, no jitter.


- Check Bevel and Emboss, set the style to emboss, technique to chisel hard, 1% depth, Down direction, 2px size 0px soften. For shading I used a 48 degree angle, use global light at 21 degrees. The gloss contour, I set to Guassian, no anti-aliased, highlight mode I set to 0% and shadow mode I set to 100% Multiply using a dark brown from my illustration.


- I also used a Texture under the Bevel and Emboss option because a super clean finish would not work with my illustration. These settings are at a 1% scale and depth of -91%, inverted and linked with layer.


Some of these setting will not work for your illustration/design so feel free to adjust them to fit your work. Experiment with different contour options, different shadows and highlights, and colors to achieve your desired effect. Here is my quick fix finished product:
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Filed under: art & design tutorials
goodbye birthday plant
May 24th, 2007 Posted 3:52 am

Filed under: the adventures
b to the m to the delish
May 25th, 2007 Posted 4:37 pm

Filed under: the adventures
image out of text
May 27th, 2007 Posted 10:43 pm
Sometimes, you want to take a break from painting and use the magic of language and words to create a great storytelling piece. For this tutorial we’ll use three levels of contrast in black and white (highlight, mid light, and shadow) and place paragraphs into these three levels to create depth using only text.
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- Tools for this Photoshop Tutorial:
- A pretty good level of expertise in Adobe Photoshop (CS or higher)
- A high res. image with a good range of contrast
- A large piece of text
- A high res. texture image
Let’s open our high contrast image in Photoshop.
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Have your layers pallet open, always. Drag the high contrast image onto the Create a new layer button. Now, disable layer visibility (the eye icon) on the bottom layer. We do this as a safety measure, in case something screws up.

Check Monochrome, if needed adjust the numbers till you have strong highlights and shadows, click OK. Now, add a new layer on top of everything, use a color fill on this layer. Also, drag a texture image onto your current file to create another layer.

We’re going to disable the visibility of the last two layers we added and save these for later. Find the large amount of text you are going to use, delete any excess spaces or returns, and Copy it.


On your layers pallet, click the black color text layer and turn on visibility on this layer, which should be the third layer from the top.


We are almost done, now for some slight adjustments to add more contrast.
Filed under: art & design tutorials


